Esports/Coursework

Access Alliance for Education (AA4E) is a coursework accelerator. We work with instructors, departments and institutions to help accelerate the learning process by partnering with unique content, resource, tool and solution providers.


COURSEWORK BY DISCIPLINE

ESPORTS WORKSHOPS

These Experiencing Esports ™ high school esports workshops help learners improve their knowledge, skills and experiences in esports and provide an understanding of esports career pathways within their standard academic and career/technology education. They are intentionally built to be scheduled within existing standard academic and career/technology education. These workshops vary in length based on how each instructor wants to use them within their standard academic and career/technology education schedules. Learners can take an additional assessment to earn digital badges reflecting their understanding of the educational content within the workshops.

In addition, they can also serve as complimentary programming/activities around and within high school esports events, showcases, and/or tournaments. They can also provide additional educational content within esports clubs, esports organizations, or esports team meetings and events.


All workshops contain activities, discussion questions, and projects/implementations that instructors can use or assign to learners in addition to the student facing resources. A quiz is the final assessment of knowledge for this workshop, and if passed with a grade of 70 or higher, the learner will earn a Digital Badge.

These esports workshops help learners improve their knowledge, skills and experiences in esports and provide an understanding of esports career pathways within their standard academic collegiate coursework. They are intentionally built to be scheduled as a unit of study within existing higher education academic coursework. These workshops vary in length based on how each instructor wants to use them within their courses. Learners can take an additional assessment to earn digital badges reflecting their understanding of the educational content within the workshops.


In addition, they can also serve as complimentary programming/content/activities around and within collegiate esports events, showcases, and/or tournaments. They can also provide additional educational content and programming within higher education esports clubs, esports organizations, or esports team meetings and events.


Minimum Purchase is ten (10) units of each workshop. If you are an individual who wants to take these workshops, you can gain individual access via: www.learndesk.us


Esports and Gaming Camp Package

The Esports and Gaming Camp Package is designed to provide all the necessary resources to deliver a five-day camp experience with unique lesson plans each day and ending with an esports event run by the campers. The camp is flexible and can fit into any esports programming slot that the subscriber sees fit, such as week-long summer camps, school holiday camps, and as ongoing after-school programming. Daily camp structure, camp length, activities, and lesson plan order can be modified by the subscriber to fit unique programming needs.

Complete Collegiate Esports Programming Package

The Complete Collegiate Esports Programming Package consists of ten introductory and career pathways focused esports workshops and and entire five-day esports camp schedule of programming. The Complete Collegiate Esports Programming Package was developed to enable institutions to run an unlimited number of esports workshops and host an unlimited number of esports camps for their own students and other esports organizations and individuals in their surrounding communities (high schools, junior high schools, middle schools, and the general public).

The goal of the Complete Collegiate Esports Programming Package is to enable colleges' and universities' esports clubs, team and departments to put on these workshops and camps year-round and generate internal revenue streams to help support and grow their institution's esports programs.

This workshop was developed to provide a general overview of the key components involved when stablishing a scholastic esports club and community. Templates are provided to help jump start the planning and execution process to getting the club off the ground.

  • Video Workshop

  • Securing a facility

  • Students and Parents

  • Club organization and culture

  • Additional Resources

Check out this great resource to get started:

  • Video - Benefits of Esports (Parents/Educators/Administrators)

This short video helps illustrate the benefits of esports for students. The information provided helps parents get an understanding of these benefits. Additionally, the information can assist scholastic esports organizations with their outreach to administrators and parents/guardians of esports athletes and enthusiasts.

ESPORTS FULL COURSES

ESPT 101 Introduction to Esports

Coming Soon

ESPT 201 Contemporary Issues in Esports

Coming Soon

This introductory course will provide a thorough understanding of the esports industry and ecosystem globally. Students will gain knowledge around the classification of esports around the world, global bodies and organizations that are involved in esports and the history behind them. The course alos includes the potential career pathways that are available within the esports industry.

ESP 201 Entrepreneurship in Esports

Coming Soon


DIGITAL MEDIA/CONTENT CREATION

New Media: How to Create and Monetize Video Content


New Media literacy matters in a digital social era where 75% of young people want to become brands, influencers, and content creators, and 25% of millennials would quit their day job to be famous. For media and non-media majors, this course details how to improve your digital identity, become visible to 21st Century employers, and win the job race before you even graduate. In our collective experience as New Media professors, consultants, authors and bloggers, we have identified the steps that lead directly to online video success. This course details those steps. We’re going to show how to make videos and video series that generate so much excitement, your bodyguard will need a bodyguard. From brainstorming killer concepts right through to building your personal brand and cashing in on paid production and distribution opportunities, learn how NOT to get lost in the vast wasteland of mediocre content that gets uploaded to YouTube every day.

ESPORTS DIVERSITY, EQUITY, INCLUSION/CULTURAL COMPETENCE


This coursework provides an introduction to cultural competence. The course is broken into video segments that focus on the five developmental orientations of cultural competence, based on the Intercultural Development Inventory (IDI). The videos utilize voices of how students define and create cultural competence in their communities. These videos are appropriate for high school and college campus initiatives and classes, organization, and community trainings.

VIRTUAL MATHEMATICS FOR ESPORTS STUDENTS

Stemify helps esports students diagnose, remediate and accelerate their learning in mathematics. Stemify enables students looking at an esports related career develop the foundational mathematics knowledge to handle esports related coursework. Stemify is a student first, science based approach which meets students where they want to learn - on their digital devices!

Developed within the Mathematics Department at the University of Connecticut, Stemify is a value focused solution that assists students in the their foundational mathematics development from basic algebra through precalculus. It is the perfect addition to any esports curriculum.

Stemify's mission is to achieve greater equality, diversity and success in esports/STEM for the students of our world.

PROJECT-BASED LEARNING/VIRTUAL INTERNSHIPS/HACKATHONS FOR ESPORTS