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access alliance
  • Home
  • Solutions
    • CSL Esports
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    • Cinebody
    • EsportsAcademics
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    • Edmodo for Education
    • Edmodo for Enterprise and Organizations
    • Survey by AcademicPerks
    • Rali Video Experience (formerly onQ)
    • Quaero
    • Vital Source
    • ProctorFREE
    • eTextink
    • eTAP
    • Tutoroot Online Video Classroom and Academic Support System
    • Student Athlete Academic Progress Report
    • getUSready
    • Odigia
  • Curriculum
    • Courses
      • Astronomy
        • Discovering Astronomy (eBook and Coursework)
        • Discovering Astronomy (eBook Only)
        • Discovering Astronomy Planetary Systems and Life in the Universe
        • Discovering Astronomy: Stars, Galaxies and Universes
      • Business
        • Project Management
          • PM Intro (Online Course)
          • PM for Team Members (eBook Only)
          • PM for Team Members (Course)
          • PM from Start to Finish (ebook only)
      • Chemistry
        • Preparatory/Introductory Chemistry
        • General, Organic and Biochemistry (GOB)
      • Esports
        • Esports Workshops
          • Introduction to the Esports Industry
          • History of Esports
          • Introduction to Esports Career Pathways
          • Setting up an Esports Club
          • Build a Strong Club Team
          • M is for Motivation
          • Introduction to the Esports Industry: Events Organization
          • Event Organization: Live Events
          • Event Organization: Broadcast
          • Planning an Esports Event
          • Introduction to the Esports Industry: Sales and Marketing
          • Introduction to the Esports Industry: Sales
          • Introduction to the Esports Industry: Marketing and Sponsorships
          • Introduction to the Esports Industry: Information and Technology
          • Information and Technology: Technology
          • Information and Technology: Game Support and DevelopmentTechnology
          • Managing A Game Development Project
          • Introduction to the Esports Industry: Communications/Digital Media Overview
          • Communications and Digital Media: Organizational Communications
          • Communications and Digital Media: Digital Media
          • Communication Best Practices
          • Productive Meetings
          • Introduction to the Esports Industry: Business
          • Introduction to the Esports Industry - Business: Commercial
          • Introduction to the Esports Industry - Business: Human Resources
          • Introduction to the Esports Industry - Business: Services and Providers
          • Project Management Best Practices
          • Introduction to the Esports Industry: Adminsitration
          • Introduction to the Esports Industry - Adminstration: Legal
          • Introduction to the Esports Industry - Adminstration: Financial
          • Lead with Influence
          • Introduction to the Esports Industry: Education
          • Introduction to the Esports Industry: Media
          • Introduction to the Esports Industry: Performance Optimization
          • Performance Optimization (High Level Player/Team): Performance Management
          • Performance Optimization (High Level Player/Team): Health Management
          • Being a Team Member
          • Introduction to the Esports Industry: Entertainment
        • Esports Curriculum
          • Introduction to Esports
          • Esports Skills, Strategies and Analysis
          • Entrepreneurship in Esports
          • Health, Wellbeing and Fitness
          • Esports Events
          • Broadcasting
          • Producing an Esports Brand
          • Video Production
          • Games Design
          • Business Applications within Esports
          • Shoutcasting
          • Esports Coaching
          • Psychology in Esports
          • Nutrition in Esports
          • Ethical and Current Issues in Esports
          • Corporate Social Responsibility
          • Esports Law and Legislation
          • Launching Your Esports Enterprise
          • Immersion Experiences
          • Computer Networking Fundamentals
          • Photography
          • Digital Literacy
          • Financial Literacy
          • Fundamentals of Marketing
          • The Esports Ecosystem
          • The Esports Audience
          • How Marketing is Applied in Esports
        • North America Student Edition
        • North America Teacher Edition
        • EU/World Student Edition
        • EU/World Teacher Edition
        • Entrepreneurship in Esports – North America Student Edition
        • Entrepreneurship in the Esports Industry (Key Considerations) – North Ameri
        • Enterprise and Entrepreneurship in the Esports Industry (Putting Theory Int
      • Mathematics
        • Placement - Math
        • Math Foundations
          • Foundations of Mathematical Reasoning
        • College Algebra
          • College Algebra Video eBook
        • Algebra-Trigonometry
          • Algebra and Trigonometry Video eBook
        • Precalculus
          • Precalculus Video eBook
          • Precalculus w/Co-Reqs
        • Quantitative Reasoning
          • Quantitative Reasoning
        • Linear Algebra
          • Applied Linear Algebra
        • Finite Math
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  • Authoring
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        • Stephen Shawl
        • Gene Byrd
        • Susana Deustua
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        • Lisa-Ann Barnes
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        • Norbert Pienta
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        • George Cork
        • Eric Segovis
        • Josh Gridley
        • Lisa-Ann Barnes
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        • Jay Abramson
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    • Video eBooks Press Release August 6, 2019
    • Media-Fan Continuity Plan
    • EdBenefits Press Release July 15, 2019
  • About Us
    • Who We Are
    • Solutions
    • Product Samples
      • College Algebra Sample
      • Algebra and Trigonometry Sample
      • Precalculus Sample
      • Precalculus with Co-requisites Sample
    • Syllabus Options
      • Syllabus - Applied Linear Algebra
      • Syllabus - College Algebra
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    • Home
    • Solutions
      • CSL Esports
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      • Edmodo for Enterprise and Organizations
      • Survey by AcademicPerks
      • Rali Video Experience (formerly onQ)
      • Quaero
      • Vital Source
      • ProctorFREE
      • eTextink
      • eTAP
      • Tutoroot Online Video Classroom and Academic Support System
      • Student Athlete Academic Progress Report
      • getUSready
      • Odigia
    • Curriculum
      • Courses
        • Astronomy
          • Discovering Astronomy (eBook and Coursework)
          • Discovering Astronomy (eBook Only)
          • Discovering Astronomy Planetary Systems and Life in the Universe
          • Discovering Astronomy: Stars, Galaxies and Universes
        • Business
          • Project Management
            • PM Intro (Online Course)
            • PM for Team Members (eBook Only)
            • PM for Team Members (Course)
            • PM from Start to Finish (ebook only)
        • Chemistry
          • Preparatory/Introductory Chemistry
          • General, Organic and Biochemistry (GOB)
        • Esports
          • Esports Workshops
            • Introduction to the Esports Industry
            • History of Esports
            • Introduction to Esports Career Pathways
            • Setting up an Esports Club
            • Build a Strong Club Team
            • M is for Motivation
            • Introduction to the Esports Industry: Events Organization
            • Event Organization: Live Events
            • Event Organization: Broadcast
            • Planning an Esports Event
            • Introduction to the Esports Industry: Sales and Marketing
            • Introduction to the Esports Industry: Sales
            • Introduction to the Esports Industry: Marketing and Sponsorships
            • Introduction to the Esports Industry: Information and Technology
            • Information and Technology: Technology
            • Information and Technology: Game Support and DevelopmentTechnology
            • Managing A Game Development Project
            • Introduction to the Esports Industry: Communications/Digital Media Overview
            • Communications and Digital Media: Organizational Communications
            • Communications and Digital Media: Digital Media
            • Communication Best Practices
            • Productive Meetings
            • Introduction to the Esports Industry: Business
            • Introduction to the Esports Industry - Business: Commercial
            • Introduction to the Esports Industry - Business: Human Resources
            • Introduction to the Esports Industry - Business: Services and Providers
            • Project Management Best Practices
            • Introduction to the Esports Industry: Adminsitration
            • Introduction to the Esports Industry - Adminstration: Legal
            • Introduction to the Esports Industry - Adminstration: Financial
            • Lead with Influence
            • Introduction to the Esports Industry: Education
            • Introduction to the Esports Industry: Media
            • Introduction to the Esports Industry: Performance Optimization
            • Performance Optimization (High Level Player/Team): Performance Management
            • Performance Optimization (High Level Player/Team): Health Management
            • Being a Team Member
            • Introduction to the Esports Industry: Entertainment
          • Esports Curriculum
            • Introduction to Esports
            • Esports Skills, Strategies and Analysis
            • Entrepreneurship in Esports
            • Health, Wellbeing and Fitness
            • Esports Events
            • Broadcasting
            • Producing an Esports Brand
            • Video Production
            • Games Design
            • Business Applications within Esports
            • Shoutcasting
            • Esports Coaching
            • Psychology in Esports
            • Nutrition in Esports
            • Ethical and Current Issues in Esports
            • Corporate Social Responsibility
            • Esports Law and Legislation
            • Launching Your Esports Enterprise
            • Immersion Experiences
            • Computer Networking Fundamentals
            • Photography
            • Digital Literacy
            • Financial Literacy
            • Fundamentals of Marketing
            • The Esports Ecosystem
            • The Esports Audience
            • How Marketing is Applied in Esports
          • North America Student Edition
          • North America Teacher Edition
          • EU/World Student Edition
          • EU/World Teacher Edition
          • Entrepreneurship in Esports – North America Student Edition
          • Entrepreneurship in the Esports Industry (Key Considerations) – North Ameri
          • Enterprise and Entrepreneurship in the Esports Industry (Putting Theory Int
        • Mathematics
          • Placement - Math
          • Math Foundations
            • Foundations of Mathematical Reasoning
          • College Algebra
            • College Algebra Video eBook
          • Algebra-Trigonometry
            • Algebra and Trigonometry Video eBook
          • Precalculus
            • Precalculus Video eBook
            • Precalculus w/Co-Reqs
          • Quantitative Reasoning
            • Quantitative Reasoning
          • Linear Algebra
            • Applied Linear Algebra
          • Finite Math
        • Physics
        • Statistics
    • Authoring
      • Subject Matter
        • Astronomy
          • Stephen Shawl
          • Gene Byrd
          • Susana Deustua
          • Michael LoPresto
        • Business
          • Lisa-Ann Barnes
        • Chemistry
          • Norbert Pienta
        • Esports
          • George Cork
          • Eric Segovis
          • Josh Gridley
          • Lisa-Ann Barnes
        • Humanities
          • Essie Childers
        • Mathematics
          • Jay Abramson
          • Ben Brink
          • Bob Muncaster
          • Dana Center
        • Physics
        • Statistics
    • News
      • CSL Esports Press Release
      • MovieComm Press Release
      • Edmodo Press Release
      • Go Culture International Press Release
      • EsportsAcademics
      • Project Mgt Start to Finish Press Release
      • Basics of Chemistry Press Release
      • GOB Press Release
      • Project Mgt Press Release
      • Video eBooks Press Release August 6, 2019
      • Media-Fan Continuity Plan
      • EdBenefits Press Release July 15, 2019
    • About Us
      • Who We Are
      • Solutions
      • Product Samples
        • College Algebra Sample
        • Algebra and Trigonometry Sample
        • Precalculus Sample
        • Precalculus with Co-requisites Sample
      • Syllabus Options
        • Syllabus - Applied Linear Algebra
        • Syllabus - College Algebra
        • Syllabus - Algebra and Trigonometry
        • Syllabus - Precalculus
        • Syllabus - GOB
        • Syllabus - Basics of Chemistry
        • Syllabus - Precalculus w/Co-reqs
    • Contact Us

Project Management

Introduction to Project Management (Online Course)

Project Management for Team Members (ebook Only)

Project Management for Team Members (Online Course)

Project Management from Start to Finish (ebook Only)





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