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access alliance
  • Home
  • Solutions
    • CSL Esports
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    • Edmodo for Education
    • Edmodo for Enterprise and Organizations
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    • Quaero
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    • Student Athlete Academic Progress Report
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  • Curriculum
    • Courses
      • Astronomy
        • Discovering Astronomy (eBook and Coursework)
        • Discovering Astronomy (eBook Only)
        • Discovering Astronomy Planetary Systems and Life in the Universe
        • Discovering Astronomy: Stars, Galaxies and Universes
      • Business
        • Project Management
          • PM Intro (Online Course)
          • PM for Team Members (eBook Only)
          • PM for Team Members (Course)
          • PM from Start to Finish (ebook only)
      • Chemistry
        • Preparatory/Introductory Chemistry
        • General, Organic and Biochemistry (GOB)
      • Esports
        • Esports Workshops
          • Introduction to the Esports Industry
          • History of Esports
          • Introduction to Esports Career Pathways
          • Setting up an Esports Club
          • Build a Strong Club Team
          • M is for Motivation
          • Introduction to the Esports Industry: Events Organization
          • Event Organization: Live Events
          • Event Organization: Broadcast
          • Planning an Esports Event
          • Introduction to the Esports Industry: Sales and Marketing
          • Introduction to the Esports Industry: Sales
          • Introduction to the Esports Industry: Marketing and Sponsorships
          • Introduction to the Esports Industry: Information and Technology
          • Information and Technology: Technology
          • Information and Technology: Game Support and DevelopmentTechnology
          • Managing A Game Development Project
          • Introduction to the Esports Industry: Communications/Digital Media Overview
          • Communications and Digital Media: Organizational Communications
          • Communications and Digital Media: Digital Media
          • Communication Best Practices
          • Productive Meetings
          • Introduction to the Esports Industry: Business
          • Introduction to the Esports Industry - Business: Commercial
          • Introduction to the Esports Industry - Business: Human Resources
          • Introduction to the Esports Industry - Business: Services and Providers
          • Project Management Best Practices
          • Introduction to the Esports Industry: Adminsitration
          • Introduction to the Esports Industry - Adminstration: Legal
          • Introduction to the Esports Industry - Adminstration: Financial
          • Lead with Influence
          • Introduction to the Esports Industry: Education
          • Introduction to the Esports Industry: Media
          • Introduction to the Esports Industry: Performance Optimization
          • Performance Optimization (High Level Player/Team): Performance Management
          • Performance Optimization (High Level Player/Team): Health Management
          • Being a Team Member
          • Introduction to the Esports Industry: Entertainment
        • Esports Curriculum
          • Introduction to Esports
          • Esports Skills, Strategies and Analysis
          • Entrepreneurship in Esports
          • Health, Wellbeing and Fitness
          • Esports Events
          • Broadcasting
          • Producing an Esports Brand
          • Video Production
          • Games Design
          • Business Applications within Esports
          • Shoutcasting
          • Esports Coaching
          • Psychology in Esports
          • Nutrition in Esports
          • Ethical and Current Issues in Esports
          • Corporate Social Responsibility
          • Esports Law and Legislation
          • Launching Your Esports Enterprise
          • Immersion Experiences
          • Computer Networking Fundamentals
          • Photography
          • Digital Literacy
          • Financial Literacy
          • Fundamentals of Marketing
          • The Esports Ecosystem
          • The Esports Audience
          • How Marketing is Applied in Esports
        • North America Student Edition
        • North America Teacher Edition
        • EU/World Student Edition
        • EU/World Teacher Edition
        • Entrepreneurship in Esports – North America Student Edition
        • Entrepreneurship in the Esports Industry (Key Considerations) – North Ameri
        • Enterprise and Entrepreneurship in the Esports Industry (Putting Theory Int
      • Mathematics
        • Placement - Math
        • Math Foundations
          • Foundations of Mathematical Reasoning
        • College Algebra
          • College Algebra Video eBook
        • Algebra-Trigonometry
          • Algebra and Trigonometry Video eBook
        • Precalculus
          • Precalculus Video eBook
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        • Quantitative Reasoning
          • Quantitative Reasoning
        • Linear Algebra
          • Applied Linear Algebra
        • Finite Math
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  • Authoring
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      • Astronomy
        • Stephen Shawl
        • Gene Byrd
        • Susana Deustua
        • Michael LoPresto
      • Business
        • Lisa-Ann Barnes
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        • Norbert Pienta
      • Esports
        • George Cork
        • Eric Segovis
        • Josh Gridley
        • Lisa-Ann Barnes
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        • Essie Childers
      • Mathematics
        • Jay Abramson
        • Ben Brink
        • Bob Muncaster
        • Dana Center
      • Physics
      • Statistics
  • News
    • CSL Esports Press Release
    • MovieComm Press Release
    • Edmodo Press Release
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    • EsportsAcademics
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    • Basics of Chemistry Press Release
    • GOB Press Release
    • Project Mgt Press Release
    • Video eBooks Press Release August 6, 2019
    • Media-Fan Continuity Plan
    • EdBenefits Press Release July 15, 2019
  • About Us
    • Who We Are
    • Solutions
    • Product Samples
      • College Algebra Sample
      • Algebra and Trigonometry Sample
      • Precalculus Sample
      • Precalculus with Co-requisites Sample
    • Syllabus Options
      • Syllabus - Applied Linear Algebra
      • Syllabus - College Algebra
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      • Syllabus - Basics of Chemistry
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  • Contact Us
  • More
    • Home
    • Solutions
      • CSL Esports
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      • Edmodo for Enterprise and Organizations
      • Survey by AcademicPerks
      • Rali Video Experience (formerly onQ)
      • Quaero
      • Vital Source
      • ProctorFREE
      • eTextink
      • eTAP
      • Tutoroot Online Video Classroom and Academic Support System
      • Student Athlete Academic Progress Report
      • getUSready
      • Odigia
    • Curriculum
      • Courses
        • Astronomy
          • Discovering Astronomy (eBook and Coursework)
          • Discovering Astronomy (eBook Only)
          • Discovering Astronomy Planetary Systems and Life in the Universe
          • Discovering Astronomy: Stars, Galaxies and Universes
        • Business
          • Project Management
            • PM Intro (Online Course)
            • PM for Team Members (eBook Only)
            • PM for Team Members (Course)
            • PM from Start to Finish (ebook only)
        • Chemistry
          • Preparatory/Introductory Chemistry
          • General, Organic and Biochemistry (GOB)
        • Esports
          • Esports Workshops
            • Introduction to the Esports Industry
            • History of Esports
            • Introduction to Esports Career Pathways
            • Setting up an Esports Club
            • Build a Strong Club Team
            • M is for Motivation
            • Introduction to the Esports Industry: Events Organization
            • Event Organization: Live Events
            • Event Organization: Broadcast
            • Planning an Esports Event
            • Introduction to the Esports Industry: Sales and Marketing
            • Introduction to the Esports Industry: Sales
            • Introduction to the Esports Industry: Marketing and Sponsorships
            • Introduction to the Esports Industry: Information and Technology
            • Information and Technology: Technology
            • Information and Technology: Game Support and DevelopmentTechnology
            • Managing A Game Development Project
            • Introduction to the Esports Industry: Communications/Digital Media Overview
            • Communications and Digital Media: Organizational Communications
            • Communications and Digital Media: Digital Media
            • Communication Best Practices
            • Productive Meetings
            • Introduction to the Esports Industry: Business
            • Introduction to the Esports Industry - Business: Commercial
            • Introduction to the Esports Industry - Business: Human Resources
            • Introduction to the Esports Industry - Business: Services and Providers
            • Project Management Best Practices
            • Introduction to the Esports Industry: Adminsitration
            • Introduction to the Esports Industry - Adminstration: Legal
            • Introduction to the Esports Industry - Adminstration: Financial
            • Lead with Influence
            • Introduction to the Esports Industry: Education
            • Introduction to the Esports Industry: Media
            • Introduction to the Esports Industry: Performance Optimization
            • Performance Optimization (High Level Player/Team): Performance Management
            • Performance Optimization (High Level Player/Team): Health Management
            • Being a Team Member
            • Introduction to the Esports Industry: Entertainment
          • Esports Curriculum
            • Introduction to Esports
            • Esports Skills, Strategies and Analysis
            • Entrepreneurship in Esports
            • Health, Wellbeing and Fitness
            • Esports Events
            • Broadcasting
            • Producing an Esports Brand
            • Video Production
            • Games Design
            • Business Applications within Esports
            • Shoutcasting
            • Esports Coaching
            • Psychology in Esports
            • Nutrition in Esports
            • Ethical and Current Issues in Esports
            • Corporate Social Responsibility
            • Esports Law and Legislation
            • Launching Your Esports Enterprise
            • Immersion Experiences
            • Computer Networking Fundamentals
            • Photography
            • Digital Literacy
            • Financial Literacy
            • Fundamentals of Marketing
            • The Esports Ecosystem
            • The Esports Audience
            • How Marketing is Applied in Esports
          • North America Student Edition
          • North America Teacher Edition
          • EU/World Student Edition
          • EU/World Teacher Edition
          • Entrepreneurship in Esports – North America Student Edition
          • Entrepreneurship in the Esports Industry (Key Considerations) – North Ameri
          • Enterprise and Entrepreneurship in the Esports Industry (Putting Theory Int
        • Mathematics
          • Placement - Math
          • Math Foundations
            • Foundations of Mathematical Reasoning
          • College Algebra
            • College Algebra Video eBook
          • Algebra-Trigonometry
            • Algebra and Trigonometry Video eBook
          • Precalculus
            • Precalculus Video eBook
            • Precalculus w/Co-Reqs
          • Quantitative Reasoning
            • Quantitative Reasoning
          • Linear Algebra
            • Applied Linear Algebra
          • Finite Math
        • Physics
        • Statistics
    • Authoring
      • Subject Matter
        • Astronomy
          • Stephen Shawl
          • Gene Byrd
          • Susana Deustua
          • Michael LoPresto
        • Business
          • Lisa-Ann Barnes
        • Chemistry
          • Norbert Pienta
        • Esports
          • George Cork
          • Eric Segovis
          • Josh Gridley
          • Lisa-Ann Barnes
        • Humanities
          • Essie Childers
        • Mathematics
          • Jay Abramson
          • Ben Brink
          • Bob Muncaster
          • Dana Center
        • Physics
        • Statistics
    • News
      • CSL Esports Press Release
      • MovieComm Press Release
      • Edmodo Press Release
      • Go Culture International Press Release
      • EsportsAcademics
      • Project Mgt Start to Finish Press Release
      • Basics of Chemistry Press Release
      • GOB Press Release
      • Project Mgt Press Release
      • Video eBooks Press Release August 6, 2019
      • Media-Fan Continuity Plan
      • EdBenefits Press Release July 15, 2019
    • About Us
      • Who We Are
      • Solutions
      • Product Samples
        • College Algebra Sample
        • Algebra and Trigonometry Sample
        • Precalculus Sample
        • Precalculus with Co-requisites Sample
      • Syllabus Options
        • Syllabus - Applied Linear Algebra
        • Syllabus - College Algebra
        • Syllabus - Algebra and Trigonometry
        • Syllabus - Precalculus
        • Syllabus - GOB
        • Syllabus - Basics of Chemistry
        • Syllabus - Precalculus w/Co-reqs
    • Contact Us

Algebra-Trigonometry

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  • Algebra and Trigonometry by Jay Abramson

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